Modo 是一款专业的三维绘图软件,在建模和纹理材质製作方面有著突出的表现,由 luxology 公司开发维护。作为一款相当独特的三维软件,它与 ZBrush 的出现无疑是给 CG 行业带来了几乎革命性的改变,全新的製作方法简便而有效。
主要功能包括
·建模流程:新增 Flex 工具可高效选取并操作网格模型。新增软笔刷工具可添加光滑笔触,使造型流程更加流畅。
·改进渲染:新增 Physical Sun 和 Physical Sky 可根据时间地点来模拟真实的天空颜色及照明强度。Modo 先可为高亮度或辉光区域增添光晕效果,实现更真实的渲染表现。
·Modo 的 shader tree 现可直接使用 PSD 层文件作为纹理层。
·改进动画:新增的 Track View 编辑器大幅提高了 Modo 的动画性能。
·I/O SDK:新的 API 可利用 C 或 C++ 创建文件导入导出插件
Features:
Modeling
MODO has the fastest, most advanced polygonal and subdivision surface 3D modeler anywhere. MODO’s flexible modeling tools are ideal for precision mode>
ling of mechanical and architectural designs, and for freeform organic modeling of virtually any shape. Integrated multires sculpting tools work alongside traditional modeling tools to offer a superior modeling experience as well as providing unique workflows for ZBrush users.
Sculpting
In MODO, sculpting and traditional modeling are brought together in one application. When you need sculpting tools, they are always right at hand. Together, the combination of modeling and sculpting tools in a single application delivers a uniquely powerful 3D modeling experience.
Animation
Animating in MODO comes naturally as the modeling and animation tools work hand in hand. The same tools used in modeling are directly leveraged in the animation system. As you create in MODO, time is just another dimension for you to draw upon. Use MODO to create precise mechanical animations or fully articulated skinned characters.
Rendering
MODO is equipped with one of the world’s great renderers for creating gorgeous images and animations – and for baking out everything from HDRI files to textures for game engines. The renderer is provided as both a final render engine and as an optimized progressive refinement system that updates nearly instantly as you model, paint or change any item property within MODO. The renderer is an overachiever that offers that rare blend of speed and quality, and includes UNLIMITED network rendering on Mac, Windows and Linux platforms.
Effects
The MODO simulation engine includes solvers for rigid and soft body dynamics as well as an integrated rules based, procedural particle system. Preparing and refining Dynamics and Particle simulations is made easy with a Preset browser to speed up layout and setup tasks, while the underlying framework relies on nodes to create more advanced setups.